To help generate the benefits of sustained physical activity in the ViroMove game we engage multiple weapons for a player to train with. The player can set the weapon so it can be played across a whole level or alternatively he/she can set to automatically change during a custom game.

Players will be able to buy and earn new weapons skins as they progress through the game.

Swords to slice through orbs:

Simulating high-intensity full body workouts and reflex training

Fists to smash and block targets:

Simulating full-on shadow boxing routines, allowing for whole-body muscle tension

Guns to shoot down drones:

Simulating cardiovascular workouts and hand-eye coordination development

Full Torso

Our gameplay also utilizes the player’s full torso to dodge obstacles in movements that aid lower body flexibility and recovery.

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