ViroMove has three in-built mechanisms to warn and stop a player during gameplay if it calculates that the player may be in danger of injury or bumping into objects.

  1. When a player begins to move out of the playing zone, an on-screen warning will be triggered by the game.
  2. If a player leaves the zone the game will pause and prompt the player to return to the safety zone.
  3. If the games algorithm detects a sudden fall or loss of balance the game will trigger the headset forward view camera to help the player regain balance and return to the playing zone.
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